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The game is an experience of discomfort and entertainment at the same time. The long cutscene opening (too much work in pixel art congratz!) with low fps and crazy plot leads us to something very Japanese, apparently light, but then at the time of the action everything becomes heavy making sense in its own way of being. Like a obscure hide Konami game that was stolen by a Yakuza family. The centre - minimalist and hecatombic gameplay - it is a gem here! *PTBR PS.: Ah muito bom de saber que são brasileiros também!

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muito obrigada, respondi no insta tambem kkkkkkkkkkkkkkk

- Ana aqui kkkkkkkkkkkk

Thanks a lot! Happy to see that you got the deep visceral meanings from Garbage John!

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fantástico 

Muito obrigado!

Muito obrigada 

- Ana

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fun but so hard

Thanks very much for playing and posting gameplay! 

You almost defeated him. 

We chose to let the boss hard because he is the only one in the game. If you beat him you unlock a final cutscene.

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lol king of boss lol